Saturday, September 29, 2012

Dark Skies

Dark Skies


Gameplay: User progresses through a mystery of trying to find the culprit(s) of a local series of murders. The user will make social decisions and actions that will allow story progression. As scenes play through, the user will be prompted buttons to cause certain actions, or choices to make certain plot decisions.

Story: There has been a series of killings this winter, a time where hours of the daylight are limited to 4 – 5 for several months. There are 4 characters, a detective, a police officer, a relative of a victim, a man of the church, an emergency room nurse, and a survivor and each play a significant role in this story. The story progresses depending on the actions and choices made until the mystery is discovered.


Technology: 2D/3D interactive movie


Additional Info: The concept is derived from the idea of Heavy Rain, which was virtually an interactive movie. I want to extend the idea to have more variation in the interactiveness of the plot based on the player's choices.

3 comments:

  1. Cool idea!! I know you said 2d or 3d interactive movie, but this might also work well as a text story game. Like Demeter. But a movie theme like the old Myst series would be awesome too.

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  2. Pretty cool. I think it has a lot of potential and reminds me of the text games that we were looking at. Are you thinking of making the character stationary and interacts with the mouse or a controllable character. Has a lot of potential though.

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  3. I would agree that this might make a better interactive fiction than interactive movie. With making it an interactive movie you would have to have a big budget to be able to make a good movie to match the game and no matter how good the movie is it could still suffer from not enough interactivity so it would need many different scenes. The scope to make it a good interactive movie rather than just an ok one would take allot of money but to make it a good interactive fiction game you would have more than enough skill as it sounds you have good ideas for the story.

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