Gameplay: The user will create a fighter for the arena and fight to be a top gladiator. As a fighter the user will be able to select a variety of appropriate weapons such as swords, axes, shields, and nets. Each weapon set will have its own playstyle of attacks. The user will have to incorporate attacking and defending, blocking, dodging, parrying, methodically to win matches. The user will be placed in one solitary position, but use directional buttons to roll right, roll left, jump up or duck down. The user will have to time attacks to get un-blocked attacks through for damage or time defense moves to parry or block an attack.
Story: The story will vary in terms of the background the character has. The choices will range from a commoner who joins the arena for glory and fame, to a slave trying to win freedom and such. Social choices through the story will adapt the scenarios until its ending but the Plot will be a consistent finite plot.
Technology: 3D action first person
Additional Info: The concept is inspired by the fighting system of Infinity Blade. So free movement isn't being considered at the moment and is focusing on 1v1 battles.