The Sims 3
The Sims 3 is a life simulation game, in which you control a Sim, or a group of Sims through daily activities that are akin to real life situations, while achieving short term or long term lifetime achievement goals. In Sims 3 you can choose a career, make money, get part time jobs, lose your job, develop relationships, get married, have kids, get old, get robbed or even die in a fire. You know, like in real life. By getting a career, you can get promotions by increasing career related skills like increasing your strength for a sports career, or achieving goals like playing your guitar for 4 hours in the park for a music career. With increased job performance, you increase your chances of getting promotions and pay raises, which increase your income, which then increases the goodies you can buy for your Sim or your Sim's home. Skills also help with no job related things, like cooking more fulling meals, repairing broken appliances, and other things. When developing relationships with other Sims, you can choose from a list of social options to get the best results. Depending on your Sim's traits, and depending on the other Sim's traits, some social options give positive results, while others give negative results. You can tell jokes that will make another Sim laugh, or insult to provoke another Sim to start a scuffle! You can create enemies and rivals, or friends, best friends, and even lovers. In Sims 3 you can increase your relationship so high with another Sim that you can ask he or she to marry you and move in to your household, and eventually even have kids.
Sims 3 is a very enjoyable life simulation game and I have yet to play any other games like the Sims collection. The choices you make to create your own story is what drives the game home with me. I enjoy choosing multiple careers, and watching my Sim's skills increase and thus their products become rewarding. Watching your Sim's hunger, energy, hygiene, bladder, life indicators like that, is a little challenging. You have to make your Sim's mood the best they can be by monitoring these factors so they can enjoy the fruits of the day better. Doing this creates a routine, like eating breakfast, and showering and using the toilet before work and stuff. Which is what it should do since this game simulates life.
My endgame is to reach the maximum promotion in my career, have a beautiful wife and 2 kids, plenty of friends, a 3-story house with 2 high-end cars, and a pool. But I can't forget to buy a fire alarm too, because at any time could a rogue fire erupt from the kitchen, and take that all away from me; as this life simulation does.